


uk WHOIS or use any data from it except as permittedīy the terms of use available in full at , This WHOIS information is provided for free by Nominet UK the central registryįor. Nominet was able to match the registrant's name and address against a 3rd party data source on 1ġ23-Reg Limited t/a 123-reg and/or scammers that prey on the weak (as is the nature of capitalism)

the laws were probably made by old people that know jack crap about computers, they only knew about finite material trades business laws. Seriously, the soul of the computer is to make information infinite and free to all, by desiring to use the computer to make creations, y ou must bow to the soul of the innovation of the computer or do not get into it at all i guess i could distro my source aswell?.

Hmm i wonder if i can bundle that tool with my game? (regardless, i desired to overcome it of my own ability) It sucks i have to take extra time to expose my game (to modding, like, an extra 4 months of dev time) It sucks unity sorta obfuscates your assets and stuff and has no built in easy way to bypass it :/ The computer was made to decrypt (the nazi enigma machine), it is the spirit and fundamental nature of computing to decrypt and make information free and infinite to all people No, encryption sucks, all computer information should be free and open to everyone It'd be a *ton* of work, I think, and slow you down in most aspects of game creation *forever*. This will probably essentially break the Unity Editor, making it rally hard to use it to create your game, though I suppose it might be possible to make scripts to fix that, too. Something that will take in raw data and turn it into textures at runtime. If you want to prevent asset ripping, you'll probably have to come up with your own asset handling functions. If FFBE can't prevent it, then I really don't think an Indie can.īut back to the question. There are fewer people able to rip the assets now, but the 1 guy that's really good at it posts all of them online in the subreddit every time now. I believe this was to prevent people from ripping the assets early before an update and then posting them online, ruining any surprises. I am, in general against trying to prevent this kind of things because it's time-consuming and largely pointless.įinal Fantasy Brave Exvius (JP version) started encrypting their assets a while ago.
